Our TOP 10 mistakes in HTML5 gaming business – a video presentation

Our TOP 10 mistakes in HTML5 gaming business – a video presentation

We were really, really happy to be invited and attend to the onGameStart conference this year. But the best thing about it was that our CEO Piotr Gawle had an opportunity to show a presentation about our experiences in the field of the HTML5 gaming. This presentation received a very nice feedback from the audience and we had a lot of questions from other developers who start their adventure in the HTML5 gaming market. I’m sure that not many of our readers had a chance to be at the onGameStart. Thanks to the courtesy of the onGameStart...

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Bushido Gamethon – challenge, inspiration and fun!

Bushido Gamethon – challenge, inspiration and fun!

We love working together as a game development team. With time passing by, we decided to add some spice to our everyday duties. We needed something extra that will make our work even more enjoyable every day. Becoming an original and fun gaming studio was always our aim, just as getting more and more enjoyment from what we are doing has been a goal! This way we can find inspirations for new projects and inspire others! In order to achieve this, we created Bushido Gamethon which is a monthly game development challenge for each member of our...

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State of HTML5 gaming market – what we learned on the last onGameStart conference

State of HTML5 gaming market – what we learned on the last onGameStart conference

On 18-20 September we attended the 4th edition of onGameStart (OGS) conference – the only global event that focuses over HTML5 gaming. This year edition attracted a wide number of developers, publishers, entrepreneurs, and other people who are interested in a modern web gaming solutions. The event was prestigious because of a presence of HTML5 gaming market leading publishers and of a fact that personally I found it very important for my company. This blog entry will give you a clearer overview of the status, technology and business...

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BoosterMedia raises $5m as investors see vast growth potential in HTML5 games

BoosterMedia raises $5m as investors see vast growth potential in HTML5 games

One of our partners – Boostermedia raised a $5 m fund to grow their business expansion. This is very promising information for HTML5 gaming. If the investors are still pushing more resources into web gaming networks, we can look forward to a better and more optimistic future. Below I’m posting a part of original article which can be found in this link. “The Series A round of over $5m gives the BoosterMedia management team funding to continue its international expansion as well as adding to the team at its Amsterdam, The...

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HTML5 multiplayer games distribution & promotion

HTML5 multiplayer games distribution & promotion

Recently, I started a discussion about multiplayer HTML5 games. As you have seen, such games are currently working well on both desktop and mobile devices simultaneously. This time, I will focus on methods which can help you to distribute such games. There are a couple ways, and if your game is good enough, you may be able to depend on only your resources and ideas. But if you didn’t manage to gain enough resources for marketing, promotion or game production you may always use different ways to show your product to the gamers. Market...

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The Holidays are over – what are our plans now?

The Holidays are over – what are our plans now?

Summer is a period when everything stops or slows down for a while. The industry takes a break. Developers and publishers pack their bags, leave their offices and go for holiday. Of course it also happened in our case, but we didn’t totally stop. While the holidays were making everyone lazy, we took a chance and followed some plans and steps we consider most important for our business. Our main goal recently was to keep up with the schedule for new game releases. And we made it. Space 4 In a Row and Steam Simon came out recently and...

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